This is the opening gameplay level for Vex Mage. All images are in-engine Unity screenshots taken with the recorder in spectator mode, un-edited or processed in any way. Vex Mage is a hybrid flat mode and VR title, so all environments are optimized to run on mobile VR hardware. This is the flat mode or PCVR look, Quest 2 and Quest 3 have custom shader overrides and texture size limits. Everything in this scene was authored by me. The skybox was made in a separate scene where I positioned and baked down abstract expressionist sculpts from zbrush into a high res cubemap, with a few tweaks added in photoshop.